I click Actor Types and "click here to create a new type"
I write name label for design
I clicked animation and then I click choose add Enemy 1, 2, 3 or 4
I clicked animation and then I click choose add bullet down, left, right or up
I clicked scenes and then click Lvl 1 and look right side Actors from Palette allow I use click any Enemy 1, 2, 3 or 4 to scene allow which I want put it right place
I create add code from this events tab from Actor Types
I used Physics tab allows I choose list and click button make enemy and bullet able stop rotating and bouncing from Actor Types
At last I click blue right arrow allows I use Test Game tab make sure and also double check work it
Shield Defence v3.zip