PlaceholderGames / 2016-SoS-Game

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AI reacting to player #19

Open FiannaG opened 8 years ago

FiannaG commented 8 years ago

We've decided that enemies should have a cone in front of them to check for the player:

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In the interest of fairness, I think enemies should be delayed in spotting the player once they enter the cone. A lot of stealth games do this where the enemy is initially confused, before becoming alert - if the user stays in view for more than x seconds

This can be shown to the player by a small queue above the head:

image