PlaceholderGames / 2016-VnD_Game

2nd year computer games development group project
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Bug report: spawner still doesn't direct the ant as required #74

Closed BojanStankovic closed 7 years ago

BojanStankovic commented 7 years ago

I thought I fixed this problem by adding invisible walls to the spawner without any collision for them and then enabling the collision base on the direction ants are supposed to go to. However, a direction node was there all the time so the ants would go in the right direction because of it during the tests.

I'll fix this ASAP

BojanStankovic commented 7 years ago

This was an easy fix. The type of collision being set depending on the direction passed was wrong. It should work now

rbakerusw commented 7 years ago

I just tested this feature and it works fine. The first ant will go in the direction you set and will no longer run off in a random direction.

BojanStankovic commented 7 years ago

Merged. Closing