The Controls are:
the up, down, left, and right arrow keys
targeting enemies is by colliding with them
the player can attack enemies by pressing 'a' for attack stance and the 'a' again for attack
In attack stance player and enemies can defend by pressing 'b' key
the combat is round based so after the player takes action the enemy that the player is fighting with will react and wait for the next turn
there is a counter-attack feature which in attack stance can be executed by pressing 'c' key
After the combat is over the player can exit the attack stance and switch back to move stance by pressing 'm' key
the feedback to the player is shown in the terminal
The game runs from the Project souls.py
The one on the main branch is the final version.
The Controls are: the up, down, left, and right arrow keys targeting enemies is by colliding with them the player can attack enemies by pressing 'a' for attack stance and the 'a' again for attack In attack stance player and enemies can defend by pressing 'b' key the combat is round based so after the player takes action the enemy that the player is fighting with will react and wait for the next turn
there is a counter-attack feature which in attack stance can be executed by pressing 'c' key
After the combat is over the player can exit the attack stance and switch back to move stance by pressing 'm' key
the feedback to the player is shown in the terminal