I ran a test where I left the game running for 30 minutes both with and without the monster attacking the player and darkness seemed to reduce to a certain point but at no point did I trigger any kind of fail condition, the darkness just increases to a certain point and then remains there.
I ran a test where I left the game running for 30 minutes both with and without the monster attacking the player and darkness seemed to reduce to a certain point but at no point did I trigger any kind of fail condition, the darkness just increases to a certain point and then remains there.