Closed Geandert closed 2 years ago
I have made the camera first-person now, by making the camera a child of the neck bone of the player character, including the head bone within the parent socket (So that it will follow the position of the player) and adjusting the position of the camera, so that its just in front of the character's face.
Although if Jake would like to implement the old version that's completely fine, I just assumed that the first-person camera was gone.
Screenshot of the view now:
Screenshot of the viewport:
I have also change the height of the character as well, as seen in the viewport.
I will leave this issue open for the time being, as Jake may want to make changes to the camera later on.
Discussed with Jake today in our session, we found out why his solution hadn't made it into the current levels. Will most likely be re-introducing his solution later down the line. Will close this issue *when it has been confirmed.
Closing this issue as Jake's solution was re-introduced, back into the main.
Could someone implement the character within the "House" level please
This should be scaled down to be "kid-sized" and able to move around the house in normal gravity. Preferably this character would also be made "First Person", due to Eira and I using whatever character pops up when you press play
Thank you o/ (sorry if my tone comes off as bossy, it's just what we need rn)