PlaceholderGames / 2022-yr1-team-strayplay

Second CS1S464 Game
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Core mechanics log #18

Open Squeenz opened 2 years ago

Squeenz commented 2 years ago

Core Basic Mechanics

Current implementation When the character switches between the different materials depending on which one is detected it will increase or reduce the jump height, falling speed and walking speed.

What still need to be implemented

When transforming midair you preform a ground-pound

josh-hole commented 2 years ago
Squeenz commented 2 years ago

Made it so when the player is the slime and lands it jumps back up once, also worked on destroyable objects the objects get destroyed when you use the rock from however, i still need to fix it so when you are in the slime form nothing happens.

Squeenz commented 2 years ago
  • [x] short cooldown between switching states

Just added it in