Open Squeenz opened 2 years ago
Made it so when the player is the slime and lands it jumps back up once, also worked on destroyable objects the objects get destroyed when you use the rock from however, i still need to fix it so when you are in the slime form nothing happens.
- [x] short cooldown between switching states
Just added it in
Core Basic Mechanics
Current implementation When the character switches between the different materials depending on which one is detected it will increase or reduce the jump height, falling speed and walking speed.
What still need to be implemented
When transforming midair you preform a ground-pound