Closed Luckyxzx closed 2 years ago
So i've looked into it and it works on my end. I changed the damage to 20 (both script and the inspector thou) and it worked fine so am just gonna assume that unity did an oppsie poopsie. 20 seems fine to me but would like to get some feedback
I'll push it into the main so maybe our QA @GooseGoesHjonk can have a look
godamn godamn arigato senpai
maybe i screwed up somewhere idk, good to see it fixed
At this point i just blame unity tbh, it likes to not work for no reason from time to time
Resolved - closed
For some odd reason, I couldn't get the damage working correctly.
What I mean by that is when I set the damage to 20 on the bullet it still does 50 no matter what value I give it, however, if I scale the enemy health from 100 to 200 it works and takes 4 shots to kill instead of 2.
I'm trying to fix the bug problem but if it all goes to shit we can just scale the enemy's health up