Open DinoPT opened 2 years ago
Update
So the time does indeed stop, enemies get frozen in place, but the mouse is still being used to move the gun around, therefore making the player not able to use the pause menu correctly
the camera still moves, but we get the mouse button, the camera can also be fixed but i am too dead for this
mouse coursor*
When starting to do the pause screen I remembered that I had already done it in a previous game with the guidance of this video : https://www.youtube.com/watch?v=JivuXdrIHK0
The thing is, for some reason when I finished the script and triple checked it to make sure it was correct, our game doesn't pause correctly, it just stops you from moving which is weird since im using the command "Time.timeScale" to stop the game and make the menu visible. I wonder what might be causing this bug.