PlaceholderGames / 2122-yr1-team-banana-beans

CS1S464 2021/22 Team Banana Beans
1 stars 0 forks source link

I am worried - for two reasons #1

Open DoctorMikeReddy opened 3 years ago

DoctorMikeReddy commented 3 years ago

Firstly, there are no issues here. Creating issues to explain what you are working on, and what problems you are having == extra marks. As I said in the tutorials and lectures, the more issues and comments here (i.e. quantity) the more marks you get. So, I know you have been doing stuff, so post here a summary of all that you have done, or are working on. Do it by Friday!

Secondly, there is no source code uploaded. We need to get this up, at least as zip files, ASAP

Gamedev-Eira commented 3 years ago

My jobs so far have been to create character concept art, which I then incorporated into sprites that will be used in the final game. I have been the sole person doing this kind of art because I'm the only person with a drawing tablet. I have in total created 8 characters & 10 sprites. I also created some concept art for character movement and the game's GUI & dialogue boxes (if we get to implementing the latter).

I have taken a couple days away from the project to catch up on work missed when I was sick. This was because Freddy was in the process of creating a sample level that Starlight would use to scale character movement, and we agreed as a group that this being completed would give us all a foundation to begin level development. This weekend (including Friday) I'm going to be doing tutorials on Unreal so I can join-in on the programming side of things starting Monday, when we've started allocating tasks for everyone to work on for the rest of the week. I do plan to look at the issues Star posted before Monday though, hoping I can have them fixed before then :)

Monkeyz30039681 commented 3 years ago

So far for the project I have helped with looking at possible gameplay loops and issues with our gameplay. I will be putting together a script for the tutuorial and end scence, with the help of Eira. A test plan is also being worked on by myslef as one of my jobs will be testing the game so any issues or bugs can then be worked on by Freddy who will be bug fixing.

I have also been looking at tutorials on unreal for when I start working on the level design with Eira next week. As we should have the work in place for us to design and develop the levels to the correct scales.

DoctorMikeReddy commented 3 years ago

Please repost comments here as new issues, if you are describing work you are doing, or has been done; the latter need to be closed as issues, when completed