Open Monkeyz30039681 opened 2 years ago
These tiles create big problems for slime movement, they struggle to get up them. I cant see a good way around this that won't create more obscure movement issues. I think they would at least be avoided around slime areas, or scrapped completely.
When we recreate the tilemap (to have seperate visual and interactive tilemaps), slopes will be changed to a flatter increase/decrease, so hopefully both slimes and player should be able to get up them with less issues (hopefully with none, but what's the likelihood of that??). Other changes will include changing rock 'slopes' to be more consistent with grass and other types of slopes.
The sloping tiles are casuing issues within the gameplay with play movement, tile movement and enemy movement. There have been many issues with the sloping tiles, going up the tiles seems like the main problem. We should consider if we want to keep these tiles as more issues keep happening because of them. This needs to be discussed.