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CS2S561 2021/22 Team 5
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Implementing Sound in the game #38

Closed YoungOnef closed 2 years ago

YoungOnef commented 2 years ago

Write a script in which it will be responsible playing and loading sound when a function is called

YoungOnef commented 2 years ago

I have created new script "SoundManger" in which it will be responsible for playing the sound, Right now it not working when I call the function when player is collecting the item or jumping

Bitheral commented 2 years ago

Okay, I've managed to get the script to play both collection sounds and jumping sounds (You may need to do a bit of editing on the files to trim the audio). The only issue that's left is the walking sound.

Due to the way the PlayerController is built, it seems like it would be difficult to try and implement the walking sound, without an overhaul of the PlayerController, and with the deadline being on Friday, as well as making sure everything is working on the final builds, I don't think the implementation will be possible to do on time.

YoungOnef commented 2 years ago

I have trimed the audio, and about the walking sound I agree with you that it would be too late for this (walking )to implement. In my option those sounds that are working should be fine