Open ghost opened 6 years ago
Ensure you are enabling the script on state enter, ensure you disable any script used in a state when leaving the state, however sometimes there can be a minor conflict so it might be worth adding an additional "_owner.wanderBehaviourScript.enabled = false;" also in the attack state. I had a very similar conflict between my drinking state and my herding state and that fixed it
Thanks liam but still didnt work :/
Damn, if you are in tomorrow and still don't have it working i will have a look and see if it is a similar problem to mine
Thanks :D
any help would be appreciated! So i have the script "Face" attached to my dino, when i enable this script, my wander script enables for some reason.
screenshots showing implementation:
in my attack state:
but doing so enables wander instead