[ ] Jittery camera movement and movement when going up and down slopes.
--Fixed going up slopes
[x] Jump doesn't detect when RigidBody is in contact with an object on the -Y side.
[x] The speed of gravity is a bit slow and unrealistic.
[x] Jump only occurs when SPACE is released.
[ ] Extreme Case: Falling through floor if the speed is high enough.
-- Cause:
--- Physics update is slower than speed so the game never detects the collision.
[ ] Jittery camera movement and movement when going up and down slopes. --Fixed going up slopes
[x] Jump doesn't detect when RigidBody is in contact with an object on the -Y side.
[x] The speed of gravity is a bit slow and unrealistic.
[x] Jump only occurs when SPACE is released.
[ ] Extreme Case: Falling through floor if the speed is high enough. -- Cause: --- Physics update is slower than speed so the game never detects the collision.