PlaceholderGames / Group-E-Ass2-Game

Ass 2 repo for Group E
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ART - what do we need? #11

Closed Lois-Morgan closed 6 years ago

Lois-Morgan commented 6 years ago

Hey guys

please can you help me and maggie come up with some things to design for the game ?

as one of you are designing the actual level i dont know whos been allocated the task to design the extras such as visual props (tables, chairs, computers etc)

i know we are designing the characters!

please could you comment other things you would like us to design :100:

SheDemon commented 6 years ago

I was talking with boys and they said that atm we need just some simple placeholder things for person and wall. I actually made it really simple and I will upload it.

MolnarSyrus commented 6 years ago

Characters: Guards ( The models that you've uploaded before I quite like them, and different guard types can be just re-colors so that's good) Player model (I think it doesn't have to be completely different, but the player needs some way to distinguish between the guards and himself)

Environment: The game is set in an office area so things like chairs, desks, plants, trash bins. These are what I can think of right now but anything that you can think of that could be found in an office, do it. It fills out the area and gives more personality to each level.

MolnarSyrus commented 6 years ago

Alright sorry for being a bit all over the place. It's been decided that we go top-down 2D then, I still think taking "Hotline Miami" as a reference is the best we have as help. I want the both of you to look at pictures from that game as inspiration, and make wall textures and player/guard models in that style, but a bit more boring and plain, it's just an office afterall :)

SheDemon commented 6 years ago

Will do. Gonna try to do the stuff in GIMP if it's gonna be too messy I'll try to do it on that pixelart site and than convert it in blank background in GIMP