Open MichalPiechowiak opened 6 years ago
If you can show us how to place camera's and do the technical stuff, then yea with smart level design we can avoid these kind of problems ;)
So here is when the problem appears as you can see the light hit box goes through the wall therefore it make our player seen by the camera even tho light doesn't cover the character i tried to minimise this effect by making the camera rotate for 60 degrees that make the hit box go through the wall but only small amount of it. Sry for being so late with this information
I can. Change the hit box of the camera on the blueprint
So while I were working with the matinees I had realised that if for example our character is inside the bathroom and camera is in the room next to the bathroom, when our character goes really close to the wall that separate the bathroom and the other room, somehow the hit box of the light hit our character and disable the movement. There is two ways we can fix it: