Closed SharktasticA closed 6 years ago
Update Object variable classes implemented with inheritance structure and ability to use polymorphism, asteroid meshes and materials added from Asset Store, Moon added to scene with a static rotation script.
Update Work began on tutorial probe.
Update 695fc673f800c44ba272a61a4ca994fb2b2de8e4 Tutorial probe, example space station, new and refined mechanics done.
Textures for planets: https://www.solarsystemscope.com/textures
@16009797 @ThallasTV @TheAddis @KyranST Given that we've missed the deadline, would it be possible to get remaining tasks complete by the end of the next week? Asteroids and drilling are the current priorities for completion.
Goal is essentially going to be meet with the QA testing build.
In order to quickly demonstrate the game, we will need a small tutorial level that begins in the middle of a 'mission' so that the user can quickly get to grips with drilling and other objects.
The complete content of the tutorial level will be described in the game spec that should be uploaded soon. We are looking at a target date of the 15th February 2018 for this.