Closed SharktasticA closed 6 years ago
ba6fa22327e1c65a43d24cfb70c60711376f1940 Engine "Atmospherics" created; old physics for atmosphere have been folded into the new class.
f6b58b8e764d4c3e1c783a3b9176568b6a6da903 Engine modified to get planets via code rather than passed through an array. Currently calculating planetary diametres doesn't work right. Needs fix ASAP.
fe9364bcb795b7cdbe861c2edaaa48792df26d6a Said issue fixed
For some realism, I'll be implementing a class for simulating various atmospheric effects. I have already toyed around with some concepts that are now implemented in the game:
But I will also be adding cloud/blur effects for when the probe is entering the atmosphere. The system will be folded into a singular script.