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Team 1 CS2S561 game
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Atmospherics engine #39

Closed SharktasticA closed 6 years ago

SharktasticA commented 6 years ago

For some realism, I'll be implementing a class for simulating various atmospheric effects. I have already toyed around with some concepts that are now implemented in the game:

But I will also be adding cloud/blur effects for when the probe is entering the atmosphere. The system will be folded into a singular script.

SharktasticA commented 6 years ago

ba6fa22327e1c65a43d24cfb70c60711376f1940 Engine "Atmospherics" created; old physics for atmosphere have been folded into the new class.

SharktasticA commented 6 years ago

f6b58b8e764d4c3e1c783a3b9176568b6a6da903 Engine modified to get planets via code rather than passed through an array. Currently calculating planetary diametres doesn't work right. Needs fix ASAP.

SharktasticA commented 6 years ago

fe9364bcb795b7cdbe861c2edaaa48792df26d6a Said issue fixed