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Team 2 Immersive Learning Game for IS1S465
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Gamemode Change and Possesing Main Character #12

Open TheRensei opened 7 years ago

TheRensei commented 7 years ago

Gamemode Settings: I changed only Default Pawn Class to None. gamemode

This is level blueprint(half of it, the rest is in the Swapping Characters issue): After level starts player Possesses Giant tree basically. level bleprint

TheRensei commented 7 years ago

And for some reason every change to characters that we made in previous levels is not transferred to next level (during creating it) so we need to enter them manually each time. I don't know why.

You have to make changes in character blueprint and then compile and save it to make it work on all levels. In "Details" section in right side of the screen you can make changes only for level that you are currently editing.