PlaceholderGames / Team8-IL6-game

Team 8 Immersive Learning Game for IS1S465
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Enemy Movement #30

Closed GryffDerrick closed 6 years ago

GryffDerrick commented 6 years ago

For enemy movement, essentially do the same process as creating a moving platform.

just make sure the enemy has enough space to move.

We'll create hit detection which causes death at a later point.

ghost commented 6 years ago

good idea man. has this worked ?

GryffDerrick commented 6 years ago

It worked when I implemented it last Friday, all it needs is tweaking and adjustment based on placement