Closed GamerGambit closed 4 years ago
kk, I'm gonna review this a bit more tonight and aim to merge, but it lgtm at a glance.
That's right. map.layer
doesnt own or reference tilesets anymore since map.layer.initializeTiles
handles the sprite batching although I'm not sure if this is a good or bad idea.
Tiled map layers that have multiple tilesets are now properly supported. Before, the first tileset that was parsed was the one that was used for all tiles in the layer.