Closed GamerGambit closed 1 year ago
This PR allows entities with physics and without a sprite to draw without crashing. It works by assuming game.tileSize when no sprite (and no sprite size) is available. If game.tileSize is not available or valid, then it will crash the same way.
game.tileSize
This PR allows entities with physics and without a sprite to draw without crashing. It works by assuming
game.tileSize
when no sprite (and no sprite size) is available. Ifgame.tileSize
is not available or valid, then it will crash the same way.