Closed Plastix closed 9 years ago
This might be a side effect of the type of scaling we are using on our buttons. playButton.setScaling(Scaling.fit);
See http://libgdx.badlogicgames.com/nightlies/docs/api/com/badlogic/gdx/utils/Scaling.html for a full list.
Scaling.stretch also displays this issue
Dealt with in #32
Look into this eventually!