Closed Plastix closed 9 years ago
That is what I was talking about. What should we use? Lets be consistent.
So we'll use final ints to specify layers.
final int PLANE_LAYER = 2;
final int BULLET_LAYER = 1;
Updated HUD.java
with 9511003e467a6300110f6b573d9126604cb1eec1.
There's also the
Actor.toBack()
method