Platinguin / Godot-Water-Shader-Prototype

Water Shader Prototype for Godot
MIT License
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3.2.2 Stable Node Not Found Error #1

Open joshchristiane opened 3 years ago

joshchristiane commented 3 years ago

As of 3.2.2 Stable two errors are showing up in the default (unmodified) projects on Windows 10.

Node not found: render_targets/vector_map_buffer. ViewportTexture: Path to node is invalid.

Calinou commented 3 years ago

This is an engine issue and is not specific to this add-on: https://github.com/godotengine/godot/issues/27790