PlatinumTeam / PlatinumQuest

PQ HERe
https://marbleblast.com
MIT License
21 stars 7 forks source link

Modifiers onscreen #3

Open main-gi opened 3 years ago

main-gi commented 3 years ago

I think PQ has some game-mechanic feedback issues that could be improved. Example, in Fundamentals of Physics, there are several triggers that aren't well explained from a new-player perspective, and these triggers are all over the place in PQ.

Such issues can be seen watching a playthrough of the level. The more subtle issue than that is that these can create false associations, like thinking the yellow arrow texture is always a fast-acceleration floor. I understand retaining WR's are treated importantly, so it's too late to change the level design, but there is a feature in Fubar that'd greatly help and would require no level design changes, which is showing these modifiers onscreen, such as "Low Gravity", "No Jumping", "High Jumping", etc.

Posting as an issue for discussion, and a question if the Fubar code would be applicable for this at all.