PlayBoyMan / glidehqplusglitch64

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Dark Rift and smart reading (enable fb emulation) = crashes of emu or turbo3d gfx not displayed #154

Closed GoogleCodeExporter closed 8 years ago

GoogleCodeExporter commented 8 years ago
Glide64 19/07/2010

This games does not support smart reading at all.

With P64 or Mupen64 i have a crash

With 1964 the turbo3d gfx are just not displayed!

Weird!

Original issue reported on code.google.com by oliviery...@yahoo.fr on 20 Sep 2010 at 10:56

GoogleCodeExporter commented 8 years ago
Are you sure that there are fb-based effects in Dark Rift?
FB emulation requires special support for each ucode. It was not done for Dark 
Rift, so crash is expected.

Original comment by gon...@ngs.ru on 20 Sep 2010 at 11:39

GoogleCodeExporter commented 8 years ago
No i don't think there is any fb effects in this game. I was just wondering why 
it was crashing when i activated the option :)

Original comment by oliviery...@yahoo.fr on 20 Sep 2010 at 1:15

GoogleCodeExporter commented 8 years ago
to summarize:
1. the game crashes with fb emulation on because fb emulation is not supported 
for this ucode.
2. the game does not have fb-based effects, so fb emulation is not needed.
3. close the incident as 'won't fix'

Original comment by gon...@ngs.ru on 21 Sep 2010 at 4:43