Open xEzeit opened 2 months ago
the problem lies in the entitlements that are missing from playcover
I've found a resource about nuking the check and directly installing ipas without signing https://jhftss.github.io/Install-decrypted-IPA-on-M1-Mac/
maybe it is helpful to a dev
https://developer.apple.com/documentation/bundleresources/entitlements/com_apple_developer_kernel_increased-memory-limit https://developer.apple.com/documentation/bundleresources/entitlements/com_apple_developer_kernel_extended-virtual-addressing These 2 entitlements are required but I think devs can add them since Playcover is a container and all of its controls are on us
I have a certificate with the all entitlements to an Apple developer. sign the game and it keeps crashing when starting.
Quoting @itsfelipeh I've also tried just sining the app manually with the entitlements enabled for my custom bundle ID but it still crashes :/
But nonetheless it would be nice if we could manually add entitlements in PlayCover directly somehow
Quoting @itsfelipeh I've also tried just sining the app manually with the entitlements enabled for my custom bundle ID but it still crashes :/
But nonetheless it would be nice if we could manually add entitlements in PlayCover directly somehow
So that's on playcover kinda
Everything works fine for me, but when installing with a double click on a previously signed IPA certificate
https://github.com/user-attachments/assets/27173f17-89ea-4baf-b373-534c391437c3
Everything works fine for me, but when installing with a double click on a previously signed IPA certificate
default.mp4
Can you elaborate on how you did it, please?
Everything works fine for me, but when installing with a double click on a previously signed IPA certificate default.mp4
Can you elaborate on how you did it, please?
I bought an iApps developer certificate and I was issued a certificate for the UDID of my MacBook (You can see it in "Sideloadly!") After that, he signed the application with the issued certificate, and installed the already signed application directly in macOS by double-clicking on the ipa file
Everything works fine for me, but when installing with a double click on a previously signed IPA certificate default.mp4
Can you elaborate on how you did it, please?
I bought an iApps developer certificate and I was issued a certificate for the UDID of my MacBook (You can see it in "Sideloadly!") After that, he signed the application with the issued certificate, and installed the already signed application directly in macOS by double-clicking on the ipa file
I see. Thank you very much!
Everything works fine for me, but when installing with a double click on a previously signed IPA certificate default.mp4
Can you elaborate on how you did it, please?
I bought an iApps developer certificate and I was issued a certificate for the UDID of my MacBook (You can see it in "Sideloadly!") After that, he signed the application with the issued certificate, and installed the already signed application directly in macOS by double-clicking on the ipa file
Could you provide more information about which device and version you're using, where you got the IPA file, and where you purchased the developer certificate? Also, could you send a screenshot of the Sideloadly configuration for signing the .ipa? Thank you very much.
Tg @mdfurman - bought a certificate from him
I didn't sign IPA through Sideloadly! And through ESign. UDID of the computer copied from Sideloadly!
Tg @MdFurman - bought a certificate from him
I didn't sign IPA through Sideloadly! And through ESign. UDID of the computer copied from Sideloadly!
Could you provide more information about which device and version you're using, where you got the IPA file, and where you purchased the developer certificate? Also, could you send a screenshot of the ESign configuration for signing the .ipa? Thank you very much.
Do you have any solution without an Apple Developer Account?
Everything works fine for me, but when installing with a double click on a previously signed IPA certificate
default.mp4
Can you elaborate on how you did it, please?
I bought an iApps developer certificate and I was issued a certificate for the UDID of my MacBook (You can see it in "Sideloadly!") After that, he signed the application with the issued certificate, and installed the already signed application directly in macOS by double-clicking on the ipa file
I have friendly Company which have Apple dev. Maybe i can use this account to install Fortnite? Can you help? How can i install using Apple dev program?
Do you have any solution without an Apple Developer Account?
BUMP
Everything works fine for me, but when installing with a double click on a previously signed IPA certificate
default.mp4
Can you elaborate on how you did it, please?
I bought an iApps developer certificate and I was issued a certificate for the UDID of my MacBook (You can see it in "Sideloadly!") After that, he signed the application with the issued certificate, and installed the already signed application directly in macOS by double-clicking on the ipa file
I have friendly Company which have Apple dev. Maybe i can use this account to install Fortnite? Can you help? How can i install using Apple dev program?
I think he needs to create a certificate with the UDID of your M family MacBook and give it all the necessary permissions. After that, you need to sign the .ipa with isign or sideloadly. If someone can confirm this, thanks.
Still after add my apple id to developer and add UIDD on apple developer site, and after get development.cer and distribution.cer i cant open fortnite without crash :(
Still after add my apple id to developer and add UIDD on apple developer site, and after get development.cer and distribution.cer i cant open fortnite without crash :(
did you enable "Extended Virtual Addressing" and "Increased Memory Limit" through the developer website?
Still after add my apple id to developer and add UIDD on apple developer site, and after get development.cer and distribution.cer i cant open fortnite without crash :(
did you enable "Extended Virtual Addressing" and "Increased Memory Limit" through the developer website?
https://9to5mac.com/2024/08/17/install-fortnite-ios/ this should work. just follow the tutorial, but for your mac. Please let us know if u can get into a match
I got it working without a developer certificate!
https://github.com/user-attachments/assets/2c591713-3254-4187-9272-beb7b95acb22
I got it working without a developer certificate!
https://github.com/user-attachments/assets/2c591713-3254-4187-9272-beb7b95acb22
Can you give an advice how you do this? Im still got crash, i tried 100 times
I got it working without a developer certificate!
0901.mov
Please tell me how, that's funny
I got it working without a developer certificate!
0901.mov
How did you do it?
rawr check my project out with new fortnite method https://github.com/Drohy/FortniteMAC (open src too)
rawr check my project out with new fortnite method https://github.com/Drohy/FortniteMAC (open src too)
This project is great but, is it possible for you to implement the black bar fix? I've tried manually myself and haven't figured it out...
This project is great but, is it possible for you to implement the black bar fix? I've tried manually myself and haven't figured it out...
I managed to add the black bar fix to my IPA, and I made an app that will help you download the patched app and then patch the embedded.mobileprovision after installing. Hope this helps! https://github.com/isacucho/FnMacAssistant
This project is great but, is it possible for you to implement the black bar fix? I've tried manually myself and haven't figured it out...
I managed to add the black bar fix to my IPA, and I made an app that will help you download the patched app and then patch the embedded.mobileprovision after installing. Hope this helps! https://github.com/isacucho/FnMacAssistant
i tried all the other methods to play and this is the only one that has opened so far, currently downloading the files
This project is great but, is it possible for you to implement the black bar fix? I've tried manually myself and haven't figured it out...
I managed to add the black bar fix to my IPA, and I made an app that will help you download the patched app and then patch the embedded.mobileprovision after installing. Hope this helps! https://github.com/isacucho/FnMacAssistant
i tried all the other methods to play and this is the only one that has opened so far, currently downloading the files
Wait but how tho since my ins't really opening in the app I even press the "patch app" and still somehow it didn't work for me in play cover it just automatically crashes for me
Wait but how tho since my ins't really opening in the app I even press the "patch app" and still somehow it didn't work for me in play cover it just automatically crashes for me
Fortnite won't work through playcover. The required entitlements are added to a file that's generated after the app is installed through sideloadly. Install the downloaded IPA with the sideloadly app and after it says 'done' on sideloadly press the patch button on FnMacAssistant.
I'm thinking of making a video on how to get it to work, let me know if you think it would be easier.
Wait but how tho since my ins't really opening in the app I even press the "patch app" and still somehow it didn't work for me in play cover it just automatically crashes for me
Fortnite won't work through playcover. The required entitlements are added to a file that's generated after the app is installed through sideloadly. Install the downloaded IPA with the sideloadly app and after it says 'done' on sideloadly press the patch button on FnMacAssistant.
I'm thinking of making a video on how to get it to work, let me know if you think it would be easier.
Yes please make the video it would be appreciated
App Store link
https://www.mediafire.com/file/ssfevnkkezlo9nd/Fortnite_31.00.1_decrypted.ipa/file
Current issues
More details
The game won't open
https://github.com/user-attachments/assets/ce435f96-dbc0-495b-8b88-82c223655b46
Crash log
No response
What version of PlayCover are you using?
3.0.0
What version of macOS are you using?
Sonoma (macOS 14)
Issue Language