Closed tamtahirli closed 2 days ago
Well, I also meet this problem when I am in Android Build with Development Build option enabled.
Autoconnected Player "Autoconnected Player" UnityException: Create can only be called from the main thread.
Constructors and field initializers will be executed from the loading thread when loading a scene.
Don't use this function in the constructor or field initializers, instead move initialization code to the Awake or Start function.
at UnityEngine.Networking.DownloadHandlerBuffer.InternalCreateBuffer () [0x00003] in \home\bokken\sharedspace\ra_2022.3\Modules\UnityWebRequest\Public\DownloadHandler\DownloadHandler.bindings.cs:223
at UnityEngine.Networking.DownloadHandlerBuffer..ctor () [0x00009] in \home\bokken\sharedspace\ra_2022.3\Modules\UnityWebRequest\Public\DownloadHandler\DownloadHandler.bindings.cs:228
at UnityEngine.Networking.UnityWebRequest.Get (System.String uri) [0x00007] in \home\bokken\sharedspace\ra_2022.3\Modules\UnityWebRequest\Public\WebRequestExtensions.cs:16
at PlayEveryWare.EpicOnlineServices.Utility.FileSystemUtility.ExistsInternal (System.String path, System.Boolean isDirectory) [0x0001e] in .\Library\PackageCache\com.playeveryware.eos@7aeb4560eaf3\Runtime\Core\Utility\FileSystemUtility.cs:699
at System.Runtime.CompilerServices.AsyncTaskMethodBuilder1[TResult].Start[TStateMachine] (TStateMachine& stateMachine) [0x00000] in <00000000000000000000000000000000>:0 at PlayEveryWare.EpicOnlineServices.Utility.FileSystemUtility.ExistsInternal (System.String path, System.Boolean isDirectory) [0x00000] in <00000000000000000000000000000000>:0 at PlayEveryWare.EpicOnlineServices.Utility.FileSystemUtility.FileExistsAsync (System.String path) [0x00016] in .\Library\PackageCache\com.playeveryware.eos@7aeb4560eaf3\Runtime\Core\Utility\FileSystemUtility.cs:692 at System.Runtime.CompilerServices.AsyncTaskMethodBuilder
1[TResult].Start[TStateMachine] (TStateMachine& stateMachine) [0x00000] in <00000000000000000000000000000000>:0
at PlayEveryWare.EpicOnlineServices.Utility.FileSystemUtility.FileExistsAsync (System.String path) [0x00000] in <00000000000000000000000000000000>:0
at PlayEveryWare.EpicOnlineServices.Config.EnsureConfigFileExistsAsync () [0x0001a] in .\Library\PackageCache\com.playeveryware.eos@7aeb4560eaf3\Runtime\Core\Config\Config.cs:294
at System.Runtime.CompilerServices.AsyncTaskMethodBuilder.Start[TStateMachine] (TStateMachine& stateMachine) [0x00000] in <00000000000000000000000000000000>:0
at PlayEveryWare.EpicOnlineServices.Config.EnsureConfigFileExistsAsync () [0x00000] in <00000000000000000000000000000000>:0
at PlayEveryWare.EpicOnlineServices.Config.ReadAsync () [0x00020] in .\Library\PackageCache\com.playeveryware.eos@7aeb4560eaf3\Runtime\Core\Config\Config.cs:272
at System.Runtime.CompilerServices.AsyncTaskMethodBuilder.Start[TStateMachine] (TStateMachine& stateMachine) [0x00000] in <00000000000000000000000000000000>:0
at PlayEveryWare.EpicOnlineServices.Config.ReadAsync () [0x00000] in <00000000000000000000000000000000>:0
at PlayEveryWare.EpicOnlineServices.Config.GetAsync[T] () [0x0006f] in .\Library\PackageCache\com.playeveryware.eos@7aeb4560eaf3\Runtime\Core\Config\Config.cs:183
at System.Runtime.CompilerServices.AsyncTaskMethodBuilder1[TResult].Start[TStateMachine] (TStateMachine& stateMachine) [0x00000] in <00000000000000000000000000000000>:0 at PlayEveryWare.EpicOnlineServices.Config.GetAsync[T] () [0x00000] in <00000000000000000000000000000000>:0 at System.Threading.Tasks.Task
1[TResult].InnerInvoke () [0x00000] in <00000000000000000000000000000000>:0
at System.Threading.Tasks.Task.Execute () [0x00000] in <00000000000000000000000000000000>:0
at System.Threading.Tasks.Task.ExecutionContextCallback (System.Object obj) [0x00000] in <00000000000000000000000000000000>:0
at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <00000000000000000000000000000000>:0
at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <00000000000000000000000000000000>:0
at System.Threading.Tasks.Task.ExecuteWithThreadLocal (System.Threading.Tasks.Task& currentTaskSlot) [0x00000] in <00000000000000000000000000000000>:0
at System.Threading.Tasks.Task.ExecuteEntry (System.Boolean bPreventDoubleExecution) [0x00000] in <00000000000000000000000000000000>:0
at System.Threading.Tasks.Task.System.Threading.IThreadPoolWorkItem.ExecuteWorkItem () [0x00000] in <00000000000000000000000000000000>:0
at System.Threading.ThreadPoolWorkQueue.Dispatch () [0x00000] in <00000000000000000000000000000000>:0
at System.Threading._ThreadPoolWaitCallback.PerformWaitCallback () [0x00000] in <00000000000000000000000000000000>:0
--- End of stack trace from previous location where exception was thrown ---
at PlayEveryWare.EpicOnlineServices.Utility.FileSystemUtility.FileExistsAsync (System.String path) [0x0006d] in .\Library\PackageCache\com.playeveryware.eos@7aeb4560eaf3\Runtime\Core\Utility\FileSystemUtility.cs:692
at System.Runtime.CompilerServices.AsyncTaskMethodBuilder1[TResult].Start[TStateMachine] (TStateMachine& stateMachine) [0x00000] in <00000000000000000000000000000000>:0 at PlayEveryWare.EpicOnlineServices.Utility.FileSystemUtility.FileExistsAsync (System.String path) [0x00000] in <00000000000000000000000000000000>:0 at PlayEveryWare.EpicOnlineServices.Config.EnsureConfigFileExistsAsync () [0x0001a] in .\Library\PackageCache\com.playeveryware.eos@7aeb4560eaf3\Runtime\Core\Config\Config.cs:294 at System.Runtime.CompilerServices.AsyncTaskMethodBuilder.Start[TStateMachine] (TStateMachine& stateMachine) [0x00000] in <00000000000000000000000000000000>:0 at PlayEveryWare.EpicOnlineServices.Config.EnsureConfigFileExistsAsync () [0x00000] in <00000000000000000000000000000000>:0 at PlayEveryWare.EpicOnlineServices.Config.ReadAsync () [0x00020] in .\Library\PackageCache\com.playeveryware.eos@7aeb4560eaf3\Runtime\Core\Config\Config.cs:272 at System.Runtime.CompilerServices.AsyncTaskMethodBuilder.Start[TStateMachine] (TStateMachine& stateMachine) [0x00000] in <00000000000000000000000000000000>:0 at PlayEveryWare.EpicOnlineServices.Config.ReadAsync () [0x00000] in <00000000000000000000000000000000>:0 at PlayEveryWare.EpicOnlineServices.Config.GetAsync[T] () [0x0006f] in .\Library\PackageCache\com.playeveryware.eos@7aeb4560eaf3\Runtime\Core\Config\Config.cs:183 at System.Runtime.CompilerServices.AsyncTaskMethodBuilder
1[TResult].Start[TStateMachine] (TStateMachine& stateMachine) [0x00000] in <00000000000000000000000000000000>:0
at PlayEveryWare.EpicOnlineServices.Config.GetAsync[T] () [0x00000] in <00000000000000000000000000000000>:0
at System.Threading.Tasks.Task`1[TResult].InnerInvoke () [0x00000] in <00000000000000000000000000000000>:0
at System.Threading.Tasks.Task.Execute () [0x00000] in <00000000000000000000000000000000>:0
at System.Threading.Tasks.Task.ExecutionContextCallback (System.Object obj) [0x00000] in <00000000000000000000000000000000>:0
at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <00000000000000000000000000000000>:0
at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <00000000000000000000000000000000>:0
at System.Threading.Tasks.Task.ExecuteWithThreadLocal (System.Threading.Tasks.Task& currentTaskSlot) [0x00000] in <00000000000000000000000000000000>:0
at System.Threading.Tasks.Task.ExecuteEntry (System.Boolean bPreventDoubleExecution) [0x00000] in <00000000000000000000000000000000>:0
at System.Threading.Tasks.Task.System.Threading.IThreadPoolWorkItem.ExecuteWorkItem () [0x00000] in <00000000000000000000000000000000>:0
at System.Threading.ThreadPoolWorkQueue.Dispatch () [0x00000] in <00000000000000000000000000000000>:0
at System.Threading._ThreadPoolWaitCallback.PerformWaitCallback () [0x00000] in <00000000000000000000000000000000>:0
--- End of stack trace from previous location where exception was thrown ---
at PlayEveryWare.EpicOnlineServices.Config.EnsureConfigFileExistsAsync () [0x00074] in .\Library\PackageCache\com.playeveryware.eos@7aeb4560eaf3\Runtime\Core\Config\Config.cs:294
at System.Runtime.CompilerServices.AsyncTaskMethodBuilder.Start[TStateMachine] (TStateMachine& stateMachine) [0x00000] in <00000000000000000000000000000000>:0
at PlayEveryWare.EpicOnlineServices.Config.EnsureConfigFileExistsAsync () [0x00000] in <00000000000000000000000000000000>:0
at PlayEveryWare.EpicOnlineServices.Config.ReadAsync () [0x00020] in .\Library\PackageCache\com.playeveryware.eos@7aeb4560eaf3\Runtime\Core\Config\Config.cs:272
at System.Runtime.CompilerServices.AsyncTaskMethodBuilder.Start[TStateMachine] (TStateMachine& stateMachine) [0x00000] in <00000000000000000000000000000000>:0
at PlayEveryWare.EpicOnlineServices.Config.ReadAsync () [0x00000] in <00000000000000000000000000000000>:0
at PlayEveryWare.EpicOnlineServices.Config.GetAsync[T] () [0x0006f] in .\Library\PackageCache\com.playeveryware.eos@7aeb4560eaf3\Runtime\Core\Config\Config.cs:183
at System.Runtime.CompilerServices.AsyncTaskMethodBuilder1[TResult].Start[TStateMachine] (TStateMachine& stateMachine) [0x00000] in <00000000000000000000000000000000>:0 at PlayEveryWare.EpicOnlineServices.Config.GetAsync[T] () [0x00000] in <00000000000000000000000000000000>:0 at System.Threading.Tasks.Task
1[TResult].InnerInvoke () [0x00000] in <00000000000000000000000000000000>:0
at System.Threading.Tasks.Task.Execute () [0x00000] in <00000000000000000000000000000000>:0
at System.Threading.Tasks.Task.ExecutionContextCallback (System.Object obj) [0x00000] in <00000000000000000000000000000000>:0
at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <00000000000000000000000000000000>:0
at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <00000000000000000000000000000000>:0
at System.Threading.Tasks.Task.ExecuteWithThreadLocal (System.Threading.Tasks.Task& currentTaskSlot) [0x00000] in <00000000000000000000000000000000>:0
at System.Threading.Tasks.Task.ExecuteEntry (System.Boolean bPreventDoubleExecution) [0x00000] in <00000000000000000000000000000000>:0
at System.Threading.Tasks.Task.System.Threading.IThreadPoolWorkItem.ExecuteWorkItem () [0x00000] in <00000000000000000000000000000000>:0
at System.Threading.ThreadPoolWorkQueue.Dispatch () [0x00000] in <00000000000000000000000000000000>:0
at System.Threading._ThreadPoolWaitCallback.PerformWaitCallback () [0x00000] in <00000000000000000000000000000000>:0
--- End of stack trace from previous location where exception was thrown ---
at PlayEveryWare.EpicOnlineServices.Config.ReadAsync () [0x00079] in .\Library\PackageCache\com.playeveryware.eos@7aeb4560eaf3\Runtime\Core\Config\Config.cs:272
at System.Runtime.CompilerServices.AsyncTaskMethodBuilder.Start[TStateMachine] (TStateMachine& stateMachine) [0x00000] in <00000000000000000000000000000000>:0
at PlayEveryWare.EpicOnlineServices.Config.ReadAsync () [0x00000] in <00000000000000000000000000000000>:0
at PlayEveryWare.EpicOnlineServices.Config.GetAsync[T] () [0x0006f] in .\Library\PackageCache\com.playeveryware.eos@7aeb4560eaf3\Runtime\Core\Config\Config.cs:183
at System.Runtime.CompilerServices.AsyncTaskMethodBuilder1[TResult].Start[TStateMachine] (TStateMachine& stateMachine) [0x00000] in <00000000000000000000000000000000>:0 at PlayEveryWare.EpicOnlineServices.Config.GetAsync[T] () [0x00000] in <00000000000000000000000000000000>:0 at System.Threading.Tasks.Task
1[TResult].InnerInvoke () [0x00000] in <00000000000000000000000000000000>:0
at System.Threading.Tasks.Task.Execute () [0x00000] in <00000000000000000000000000000000>:0
at System.Threading.Tasks.Task.ExecutionContextCallback (System.Object obj) [0x00000] in <00000000000000000000000000000000>:0
at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <00000000000000000000000000000000>:0
at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <00000000000000000000000000000000>:0
at System.Threading.Tasks.Task.ExecuteWithThreadLocal (System.Threading.Tasks.Task& currentTaskSlot) [0x00000] in <00000000000000000000000000000000>:0
at System.Threading.Tasks.Task.ExecuteEntry (System.Boolean bPreventDoubleExecution) [0x00000] in <00000000000000000000000000000000>:0
at System.Threading.Tasks.Task.System.Threading.IThreadPoolWorkItem.ExecuteWorkItem () [0x00000] in <00000000000000000000000000000000>:0
at System.Threading.ThreadPoolWorkQueue.Dispatch () [0x00000] in <00000000000000000000000000000000>:0
at System.Threading._ThreadPoolWaitCallback.PerformWaitCallback () [0x00000] in <00000000000000000000000000000000>:0
--- End of stack trace from previous location where exception was thrown ---
at PlayEveryWare.EpicOnlineServices.Config.GetAsync[T] () [0x000c9] in .\Library\PackageCache\com.playeveryware.eos@7aeb4560eaf3\Runtime\Core\Config\Config.cs:183
at System.Runtime.CompilerServices.AsyncTaskMethodBuilder1[TResult].Start[TStateMachine] (TStateMachine& stateMachine) [0x00000] in <00000000000000000000000000000000>:0 at PlayEveryWare.EpicOnlineServices.Config.GetAsync[T] () [0x00000] in <00000000000000000000000000000000>:0 at System.Threading.Tasks.Task
1[TResult].InnerInvoke () [0x00000] in <00000000000000000000000000000000>:0
at System.Threading.Tasks.Task.Execute () [0x00000] in <00000000000000000000000000000000>:0
at System.Threading.Tasks.Task.ExecutionContextCallback (System.Object obj) [0x00000] in <00000000000000000000000000000000>:0
at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <00000000000000000000000000000000>:0
at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <00000000000000000000000000000000>:0
at System.Threading.Tasks.Task.ExecuteWithThreadLocal (System.Threading.Tasks.Task& currentTaskSlot) [0x00000] in <00000000000000000000000000000000>:0
at System.Threading.Tasks.Task.ExecuteEntry (System.Boolean bPreventDoubleExecution) [0x00000] in <00000000000000000000000000000000>:0
at System.Threading.Tasks.Task.System.Threading.IThreadPoolWorkItem.ExecuteWorkItem () [0x00000] in <00000000000000000000000000000000>:0
at System.Threading.ThreadPoolWorkQueue.Dispatch () [0x00000] in <00000000000000000000000000000000>:0
at System.Threading._ThreadPoolWaitCallback.PerformWaitCallback () [0x00000] in <00000000000000000000000000000000>:0
--- End of stack trace from previous location where exception was thrown ---
at PlayEveryWare.EpicOnlineServices.Config.Get[T] () [0x0001a] in .\Library\PackageCache\com.playeveryware.eos@7aeb4560eaf3\Runtime\Core\Config\Config.cs:201
at PlayEveryWare.EpicOnlineServices.Utility.LogLevelUtility.get_LogLevelList () [0x00004] in .\Library\PackageCache\com.playeveryware.eos@7aeb4560eaf3\Runtime\Core\Utility\LogLevelUtility.cs:50
at PlayEveryWare.EpicOnlineServices.EOSManager+EOSSingleton.InitializeLogLevels () [0x00001] in .\Library\PackageCache\com.play
Hi @tamtahirli, we have a fix for this currently in the development
branch - although that branch is not as stable as stable
or the latest release. If you would like to start making use of the version that's in development
we can try and help you get that functional. In the meantime, I will remind myself the exact nature of the fix that we had - and come back here with details so you can implement it yourself if you'd prefer that.
Hi @tamtahirli, we have a fix for this currently in the
development
branch - although that branch is not as stable asstable
or the latest release. If you would like to start making use of the version that's indevelopment
we can try and help you get that functional. In the meantime, I will remind myself the exact nature of the fix that we had - and come back here with details so you can implement it yourself if you'd prefer that.
No problem, I've reverted to an old SDK in the meantime so no rush for me.
@tamtahirli Excellent. With that in mind, I'm going to mark this issue as closed since it's just a matter of time before the fix becomes live. Feel free to re-open if it becomes more urgent for you - and please reach out if there are any other issues we can help with.
Describe the bug In Android (Meta Quest) build, I receive the error below:
I do call Init on Awake, as you can see here:
I've tried just using EOSManager as well, still same issue.
To Reproduce Steps to reproduce the behavior:
Expected behavior No error, like in the Editor
Screenshots If applicable, add screenshots to help explain your problem.
Smartphone (please complete the following information):
Additional context Add any other context about the problem here.