Closed anogame-1939 closed 2 years ago
I'm sorry, The setting was incorrect.
The settings I was using did not allow 'createSession'.
So I was able to solve this problem by changing the client policy from 'GameClient/ w UnlockArchivements' to 'Peer2Peer'.
However, the following error was output.
Session Matchmaking (OnRegisterCompleteCallback): error code: NotConfigured UnityEngine.Debug:LogErrorFormat (string,object[]) PlayEveryWare.EpicOnlineServices.Samples.EOSSessionsManager:OnRegisterCompleteCallback (Epic.OnlineServices.Sessions.RegisterPlayersCallbackInfo) (at Assets/Samples/Epic Online Services Plugin for Unity/1.0.4/EOS Plugin for Unity Samples/Scripts/EOSSessionsManager.cs:1670) Epic.OnlineServices.Sessions.SessionsInterface:OnRegisterPlayersCallbackInternalImplementation (intptr) (at Library/PackageCache/com.playeveryware.eos@b1c455b332/Runtime/EOS_SDK/Generated/Sessions/SessionsInterface.cs:927) Epic.OnlineServices.Platform.PlatformInterface:Tick () (at Library/PackageCache/com.playeveryware.eos@b1c455b332/Runtime/EOS_SDK/Generated/Platform/PlatformInterface.cs:775) PlayEveryWare.EpicOnlineServices.EOSManager/EOSSingleton:Tick () (at Library/PackageCache/com.playeveryware.eos@b1c455b332/Runtime/EOSManager.cs:930) PlayEveryWare.EpicOnlineServices.EOSManager:Update () (at Library/PackageCache/com.playeveryware.eos@b1c455b332/Runtime/EOSManager.cs:1033)
I booted another Windows and tried to connect to this session, but it doesn't seem to connect successfully.
What could be the cause of this?
If you're still getting a NotConfigured error you might have another missing permission. Could you post the log for the issue you're currently having? Any permissions error should produce an EOS log message with the format
Error response received from backend. ... ErrorCode=[errors.com.epicgames.common.policy_missing_action] ... ErrorMessage=[Client <id> missing <permissionCategory:permissionName]
@tanaka123 Do you have the requested log for scovertb?
Describe the bug After creating a session, it disappears in an instant.
I tried the following in the Sample scene. ・ AuthAndFriends ⇒ fine work ・ Lobbies ⇒ fine work ・ Session Matchmaking ⇒ bad
To Reproduce Steps to reproduce the behavior:
Expected behavior The session should remain until it is erased.
Screenshots
Desktop (please complete the following information):
Additional context The log at that time is as follows.
02:06:09.606 [Log] : Loaded config file: {"productName":"PieceWars","productVersion":"1.0","productID":"a4f1f08f1b9e4ae0ad477113ae6befad","sandboxID":"4d37c986c923480d82ce9215f14e4577","deploymentID":"4d909975955a4248aa1a47f5238a17b9","clientSecret":"o+WmmyICjUc6f18BNQPgwtmwyAywRakEkXJBEwBxK18","clientID":"xyza7891vnMrXkkE0tZgFeogsCKMN36F","encryptionKey":"","platformOptionsFlags":[""],"alwaysSendInputToOverlay":false,"initialButtonDelayForOverlay":"","repeatButtonDelayForOverlay":""} 02:06:09.613 [Log] : InitializePlatformInterface: platformSpecifics.GetType() = PlayEveryWare.EpicOnlineServices.EOSPlatformSpecificsWindows 02:06:09.613 [Log] : InitializePlatformInterface: initOptions.GetType() = PlayEveryWare.EpicOnlineServices.EOSWindowsInitializeOptions