PlayFab / PlayFabMultiplayerUnreal

PlayFab Online Subsystem Plugin for Unreal Engine
https://learn.microsoft.com/en-us/gaming/playfab/features/multiplayer/networking/party-unreal-engine-oss-overview
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Prevent errors in HandleJoinLobbyCompleted #66

Open bschatt opened 4 months ago

bschatt commented 4 months ago

When join lobby fails, PFLobbyGetLobbyId and PFLobbyGetConnectionString can't be called. Calling any of those obviously fails but it seems that they are sending telemetry events internally (seen those in Fiddler). Also it doesn't make sense to update the session in this case.