When join lobby fails, PFLobbyGetLobbyId and PFLobbyGetConnectionString can't be called. Calling any of those obviously fails but it seems that they are sending telemetry events internally (seen those in Fiddler). Also it doesn't make sense to update the session in this case.
When join lobby fails,
PFLobbyGetLobbyId
andPFLobbyGetConnectionString
can't be called. Calling any of those obviously fails but it seems that they are sending telemetry events internally (seen those in Fiddler). Also it doesn't make sense to update the session in this case.