PlayFab / PlayFabPartyUnity

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MultiplayerManager.UpdateNetworkId doesn't update properly #7

Open iequalshane opened 3 years ago

iequalshane commented 3 years ago

The PlayFabMultiplayerManager.UpdateNetworkId method doesn't use the networkDescriptor parameter but instead is using the _networkDescriptor member variable. Most the code calling this wasn't impacted because it was passing in _networkDescriptor but PARTY_STATE_CHANGE_TYPE_NETWORK_DESCRIPTOR_CHANGED is broken.

Vicodex commented 3 years ago

Thanks for reporting this! We are planning to release a fix soon.