During a test, we discovered that a lot of errors are generated in the GameServer controller when we try to update the GameServer CR when the Pod has died. This might happen because the GameServer CR has died, so there is no point in updating it. Consequently, we update the error condition to report the error only when the error is not "NotFound".
During a test, we discovered that a lot of errors are generated in the GameServer controller when we try to update the GameServer CR when the Pod has died. This might happen because the GameServer CR has died, so there is no point in updating it. Consequently, we update the error condition to report the error only when the error is not "NotFound".