When you use an OP Selector in one puzzle, then later try to place one in a different puzzle with a different instruction set, it gets confused and tries to render a Selector for the instructions in the first puzzle. Restarting the game fixes this, but is far from ideal.
When you use an OP Selector in one puzzle, then later try to place one in a different puzzle with a different instruction set, it gets confused and tries to render a Selector for the instructions in the first puzzle. Restarting the game fixes this, but is far from ideal.