Plethora777 / mcpe_viz

Minecraft Pocket Edition (MCPE) World Visualization & Reporting Tool with Web App
GNU General Public License v2.0
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Spawnable Blocks Not Showing in 1.0-Walked Areas #15

Closed kylesutton closed 7 years ago

kylesutton commented 7 years ago

Hey Plethora,

I noticed a similar problem to what @Smeo00 was having in #11, where paths I walked since the 1.0 update would show as unexplored chunks. After a fix you pushed, those chunks now display correctly. However, the Spawnable Blocks option seems to not show spawnable blocks for those same regions that used to be blacked out.

Here's a screenshot of part of a 180-block radius spawn check around my main area: image

Thanks for a pretty amazing visualization tool! Kyle

Plethora777 commented 7 years ago

Hi. Yep that's a known issue. The change from all "chunk data in one record" to cubic chunks that occurred with MCPE v1.0 is a big change for mcpe_viz to handle. I'll have a fix for this soon. (I miss the functionality too :)

Plethora777 commented 7 years ago

Just pushed an update which should resolve this. Give it a try.

kylesutton commented 7 years ago

Updated & re-ran the spawn check, with slightly different results:

image

I'm guessing something's still not quite right, as the interior edges of the spawnable regions are still pretty squared.

However, there is an interesting development in the ring of down-arrows towards the center of the checked area. Here's the zoomed-in default view of that ring: image

...here's the same view at layer 127: image

...and finally, the view at the layer where the spawn points are actually marked (layer 16): image

To install updates, I'm just overwriting the files & directories in my MCPEviz directory and overwriting the old map files with the newly generated ones. Let me know if there's a problem with that scheme that could be leading to these results.

Thanks, Kyle

Plethora777 commented 7 years ago

Oh.. Yep. That didn't quite work out :) Just published an update that should resolve this. Give it a try.

kylesutton commented 7 years ago

Looks good!

No more squares: image

I have another issue with the spawn check, but I'll open a separate ticket for it, as I don't think it's related to this cubic processing facet.

Thanks!