Plethora777 / mcpe_viz

Minecraft Pocket Edition (MCPE) World Visualization & Reporting Tool with Web App
GNU General Public License v2.0
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Can't render world #45

Closed t-chab closed 5 years ago

t-chab commented 6 years ago

Hello,

I try to use _mcpeviz on my son's MCPE data but it doesn't seems to work.

I launche mcpe_viz with the following command :

./mcpe_viz --grid --db /opt/data --out /opt/out/test

And all I get is the following output :

mcpe_viz v0.0.34 by Plethora777
Reading XML from /opt/mcpe_viz/build/mcpe_viz.xml
Reading config from /opt/mcpe_viz/build/mcpe_viz.cfg
parseLevelFile: name=/opt/data/level.dat version=5 len=961
  Found World Spawn: x=56 y=32767 z=4
  Level name is [Tannier du champignon]
DB Open: dir=/opt/data
DB Open Status: OK (block_size=4096 bloom_filter_bits=10)
Scan keys to get world boundaries

And a test.log file created in out directory with the following content :

level.dat: NBT Decode Start
level.dat: [] COMPOUND-1 {
level.dat:   [Difficulty] 1 0x1 (int)
level.dat:   [ForceGameType] 0 0x0 (byte)
level.dat:   [GameType] 1 0x1 (int)
level.dat:   [Generator] 1 0x1 (int)
level.dat:   [LANBroadcast] 1 0x1 (byte)
level.dat:   [LastPlayed] 1505666797 0x59bea6ed (long)
level.dat:   [LevelName] 'Tannier du champignon' (string)
level.dat:   [LimitedWorldOriginX] 56 0x38 (int)
level.dat:   [LimitedWorldOriginY] 32767 0x7fff (int)
level.dat:   [LimitedWorldOriginZ] 4 0x4 (int)
level.dat:   [MultiplayerGame] 1 0x1 (byte)
level.dat:   [NetworkVersion] 113 0x71 (int)
level.dat:   [Platform] 2 0x2 (int)
level.dat:   [RandomSeed] 2341265879 0x8b8ce1d7 (long)
level.dat:   [SpawnX] 56 0x38 (int)
level.dat:   [SpawnY] 32767 0x7fff (int)
level.dat:   [SpawnZ] 4 0x4 (int)
level.dat:   [StorageVersion] 5 0x5 (int)
level.dat:   [Time] 135757 0x2124d (long)
level.dat:   [XBLBroadcast] 1 0x1 (byte)
level.dat:   [commandblockoutput] 1 0x1 (byte)
level.dat:   [commandsEnabled] 1 0x1 (byte)
level.dat:   [currentTick] 135757 0x2124d (long)
level.dat:   [dodaylightcycle] 1 0x1 (byte)
level.dat:   [doentitydrops] 1 0x1 (byte)
level.dat:   [dofiretick] 1 0x1 (byte)
level.dat:   [domobloot] 1 0x1 (byte)
level.dat:   [domobspawning] 1 0x1 (byte)
level.dat:   [dotiledrops] 1 0x1 (byte)
level.dat:   [doweathercycle] 1 0x1 (byte)
level.dat:   [drowningdamage] 1 0x1 (byte)
level.dat:   [eduLevel] 0 0x0 (byte)
level.dat:   [falldamage] 1 0x1 (byte)
level.dat:   [firedamage] 1 0x1 (byte)
level.dat:   [fixedInventory] COMPOUND-2 {
level.dat:     [fixedInventoryItems] LIST-1 {
level.dat:     } LIST-1
level.dat:   } COMPOUND-2
level.dat:   [hasBeenLoadedInCreative] 1 0x1 (byte)
level.dat:   [immutableWorld] 0 0x0 (byte)
level.dat:   [keepinventory] 0 0x0 (byte)
level.dat:   [lastOpenedWithVersion] LIST-2 {
level.dat:     [] 1 0x1 (int)
level.dat:     [] 1 0x1 (int)
level.dat:     [] 5 0x5 (int)
level.dat:     [] 0 0x0 (int)
level.dat:   } LIST-2
level.dat:   [lightningLevel] 0.000000 (float)
level.dat:   [lightningTime] 7265

Am I doing something wrong, or is there a problem with data ?

World data can be fetched here

Plethora777 commented 5 years ago

I think this may be fixed by the new versions lately. I'm going to close this. Please feel free to open a new one if it's still a problem.