Open kylesutton opened 5 years ago
Hey Plethora,
Still getting this (#19) error when running a map gen on a world created with the Festive Mash-Up 2106 pack (though the lead-in a little different):
overworld 0x32 chunk (entity data): 0x32-e: NBT Decode Start 0x32-e: [] COMPOUND-1 { 0x32-e: [AbsorptionAmount] 0.000000 (float) 0x32-e: [Air] 300 0x12c (short) 0x32-e: [ArmorDropChances] LIST-1 { 0x32-e: [] 0.085000 (float) 0x32-e: [] 0.085000 (float) 0x32-e: [] 0.085000 (float) 0x32-e: [] 0.085000 (float) 0x32-e: } LIST-1 0x32-e: [ArmorItems] LIST-2 { 0x32-e: [] COMPOUND-2 { 0x32-e: } COMPOUND-2 0x32-e: [] COMPOUND-3 { 0x32-e: } COMPOUND-3 0x32-e: [] COMPOUND-4 { 0x32-e: } COMPOUND-4 0x32-e: [] COMPOUND-5 { 0x32-e: } COMPOUND-5 0x32-e: } LIST-2 0x32-e: [Attributes] LIST-3 { 0x32-e: [] COMPOUND-6 { 0x32-e: [Base] 40.000000 (double) 0x32-e: [Name] 'generic.maxHealth' (string) 0x32-e: } COMPOUND-6 0x32-e: [] COMPOUND-7 { 0x32-e: [Base] 0.000000 (double) 0x32-e: [Name] 'generic.knockbackResistance' (string) 0x32-e: } COMPOUND-7 0x32-e: [] COMPOUND-8 { 0x32-e: [Base] 0.300000 (double) 0x32-e: [Name] 'generic.movementSpeed' (string) 0x32-e: } COMPOUND-8 0x32-e: [] COMPOUND-9 { 0x32-e: [Base] 0.000000 (double) 0x32-e: [Name] 'generic.armor' (string) 0x32-e: } COMPOUND-9 0x32-e: [] COMPOUND-10 { 0x32-e: [Base] 0.000000 (double) 0x32-e: [Name] 'generic.armorToughness' (string) 0x32-e: } COMPOUND-10 0x32-e: [] COMPOUND-11 { 0x32-e: [Base] 64.000000 (double) 0x32-e: [Modifiers] LIST-4 { 0x32-e: [] COMPOUND-12 { 0x32-e: [Amount] -0.065256 (double) 0x32-e: [Name] 'Random spawn bonus' (string) 0x32-e: [Operation] 1 0x1 (int) 0x32-e: [UUIDLeast] -7902803979346542005 0x925399a6d181824b (long) 0x32-e: [UUIDMost] -9132230446547517000 0x8143cccb228741b8 (long) 0x32-e: } COMPOUND-12 0x32-e: } LIST-4 0x32-e: [Name] 'generic.followRange' (string) 0x32-e: } COMPOUND-11 0x32-e: [] COMPOUND-13 { 0x32-e: [Base] 7.000000 (double) 0x32-e: [Name] 'generic.attackDamage' (string) 0x32-e: } COMPOUND-13 0x32-e: } LIST-3 0x32-e: [Bukkit.updateLevel] 2 0x2 (int) 0x32-e: [CanPickUpLoot] 0 0x0 (byte) 0x32-e: [DeathTime] 0 0x0 (short) 0x32-e: [Dimension] 0 0x0 (int) 0x32-e: [FallDistance] 0.000000 (float) 0x32-e: [FallFlying] 0 0x0 (byte) 0x32-e: [Fire] -1 0xffffffff (short) 0x32-e: [HandDropChances] LIST-5 { 0x32-e: [] 0.085000 (float) 0x32-e: [] 0.085000 (float) 0x32-e: } LIST-5 0x32-e: [HandItems] LIST-6 { 0x32-e: [] COMPOUND-14 { 0x32-e: } COMPOUND-14 0x32-e: [] COMPOUND-15 { 0x32-e: } COMPOUND-15 0x32-e: } LIST-6 0x32-e: [Health] 40.000000 (float) 0x32-e: [HurtByTimestamp] 0 0x0 (int) 0x32-e: [HurtTime] 0 0x0 (short) 0x32-e: [Invulnerable] 0 0x0 (byte) 0x32-e: [Leashed] 0 0x0 (byte) 0x32-e: [LeftHanded] 0 0x0 (byte) 0x32-e: [Motion] LIST-7 { 0x32-e: [] 0.000000 (double) 0x32-e: [] -0.078400 (double) 0x32-e: [] 0.000000 (double) 0x32-e: } LIST-7 0x32-e: [OnGround] 1 0x1 (byte) 0x32-e: [PersistenceRequired] 0 0x0 (byte) 0x32-e: [PortalCooldown] 0 0x0 (int) 0x32-e: [Pos] LIST-8 { 0x32-e: [] -360.500000 (double) 0x32-e: [] 44.000000 (double) 0x32-e: [] -201.500000 (double) 0x32-e: } LIST-8 0x32-e: [Rotation] LIST-9 { 0x32-e: [] 190.658279 (float) 0x32-e: [] 0.000000 (float) 0x32-e: } LIST-9 0x32-e: [Spigot.ticksLived] 244 0xf4 (int) 0x32-e: [UUIDLeast] -6145920994430894868 0xaab54d6b0554bcec (long) 0x32-e: [UUIDMost] -5534033763605200080 0xb333299cd14b4330 (long) 0x32-e: [WorldUUIDLeast] -7379614433345739099 0x999657c59114e6a5 (long) 0x32-e: [WorldUUIDMost] -8376407472421318910 0x8bc105c8b0664f02 (long) 0x32-e: [id] 38 0x26 (int) 0x32-e: } COMPOUND-1 0x32-e: [] COMPOUND-16 { 0x32-e: [AbsorptionAmount] 0.000000 (float) 0x32-e: [Air] 300 0x12c (short) 0x32-e: [ArmorDropChances] LIST-10 { 0x32-e: [] 0.085000 (float) 0x32-e: [] 0.085000 (float) 0x32-e: [] 0.085000 (float) 0x32-e: [] 0.085000 (float) 0x32-e: } LIST-10 0x32-e: [ArmorItems] LIST-11 { 0x32-e: [] COMPOUND-17 { 0x32-e: } COMPOUND-17 0x32-e: [] COMPOUND-18 { 0x32-e: } COMPOUND-18 0x32-e: [] COMPOUND-19 { 0x32-e: } COMPOUND-19 0x32-e: [] COMPOUND-20 { 0x32-e: } COMPOUND-20 0x32-e: } LIST-11 0x32-e: [Attributes] LIST-12 { 0x32-e: [] COMPOUND-21 { 0x32-e: [Base] 40.000000 (double) 0x32-e: [Name] 'generic.maxHealth' (string) 0x32-e: } COMPOUND-21 0x32-e: [] COMPOUND-22 { 0x32-e: [Base] 0.000000 (double) 0x32-e: [Name] 'generic.knockbackResistance' (string) 0x32-e: } COMPOUND-22 0x32-e: [] COMPOUND-23 { 0x32-e: [Base] 0.300000 (double) 0x32-e: [Name] 'generic.movementSpeed' (string) 0x32-e: } COMPOUND-23 0x32-e: [] COMPOUND-24 { 0x32-e: [Base] 0.000000 (double) 0x32-e: [Name] 'generic.armor' (string) 0x32-e: } COMPOUND-24 0x32-e: [] COMPOUND-25 { 0x32-e: [Base] 0.000000 (double) 0x32-e: [Name] 'generic.armorToughness' (string) 0x32-e: } COMPOUND-25 0x32-e: [] COMPOUND-26 { 0x32-e: [Base] 64.000000 (double) 0x32-e: [Modifiers] LIST-13 { 0x32-e: [] COMPOUND-27 { 0x32-e: [Amount] 0.066787 (double) 0x32-e: [Name] 'Random spawn bonus' (string) 0x32-e: [Operation] 1 0x1 (int) 0x32-e: [UUIDLeast] -6901319641701612197 0xa0399659c2f3055b (long) 0x32-e: [UUIDMost] -8589430746484618810 0x88cc363eacf749c6 (long) 0x32-e: } COMPOUND-27 0x32-e: } LIST-13 0x32-e: [Name] 'generic.followRange' (string) 0x32-e: } COMPOUND-26 0x32-e: [] COMPOUND-28 { 0x32-e: [Base] 7.000000 (double) 0x32-e: [Name] 'generic.attackDamage' (string) 0x32-e: } COMPOUND-28 0x32-e: } LIST-12 0x32-e: [Bukkit.updateLevel] 2 0x2 (int) 0x32-e: [CanPickUpLoot] 0 0x0 (byte) 0x32-e: [DeathTime] 0 0x0 (short) 0x32-e: [Dimension] 0 0x0 (int) 0x32-e: [FallDistance] 0.000000 (float) 0x32-e: [FallFlying] 0 0x0 (byte) 0x32-e: [Fire] -1 0xffffffff (short) 0x32-e: [HandDropChances] LIST-14 { 0x32-e: [] 0.085000 (float) 0x32-e: [] 0.085000 (float) 0x32-e: } LIST-14 0x32-e: [HandItems] LIST-15 { 0x32-e: [] COMPOUND-29 { 0x32-e: } COMPOUND-29 0x32-e: [] COMPOUND-30 { 0x32-e: } COMPOUND-30 0x32-e: } LIST-15 0x32-e: [Health] 40.000000 (float) 0x32-e: [HurtByTimestamp] 0 0x0 (int) 0x32-e: [HurtTime] 0 0x0 (short) 0x32-e: [Invulnerable] 0 0x0 (byte) 0x32-e: [Leashed] 0 0x0 (byte) 0x32-e: [LeftHanded] 0 0x0 (byte) 0x32-e: [Motion] LIST-16 { 0x32-e: [] 0.000000 (double) 0x32-e: [] -0.078400 (double) 0x32-e: [] 0.000000 (double) 0x32-e: } LIST-16 0x32-e: [OnGround] 1 0x1 (byte) 0x32-e: [PersistenceRequired] 0 0x0 (byte) 0x32-e: [PortalCooldown] 0 0x0 (int) 0x32-e: [Pos] LIST-17 { 0x32-e: [] -362.500000 (double) 0x32-e: [] 44.000000 (double) 0x32-e: [] -200.500000 (double) 0x32-e: } LIST-17 0x32-e: [Rotation] LIST-18 { 0x32-e: [] 101.461678 (float) 0x32-e: [] 0.000000 (float) 0x32-e: } LIST-18 0x32-e: [Spigot.ticksLived] 244 0xf4 (int) 0x32-e: [UUIDLeast] -4697148886480902904 0xbed05ff96c2f2508 (long) 0x32-e: [UUIDMost] -3953767464379659128 0xc921657069274c88 (long) 0x32-e: [WorldUUIDLeast] -7379614433345739099 0x999657c59114e6a5 (long) 0x32-e: [WorldUUIDMost] -8376407472421318910 0x8bc105c8b0664f02 (long) 0x32-e: [id] 38 0x26 (int) 0x32-e: } COMPOUND-16 0x32-e: [] COMPOUND-31 { 0x32-e: [AbsorptionAmount] 0.000000 (float) 0x32-e: [Air] 300 0x12c (short) 0x32-e: [ArmorDropChances] LIST-19 { 0x32-e: [] 0.085000 (float) 0x32-e: [] 0.085000 (float) 0x32-e: [] 0.085000 (float) 0x32-e: [] 0.085000 (float) 0x32-e: } LIST-19 0x32-e: [ArmorItems] LIST-20 { 0x32-e: [] COMPOUND-32 { 0x32-e: } COMPOUND-32 0x32-e: [] COMPOUND-33 { 0x32-e: } COMPOUND-33 0x32-e: [] COMPOUND-34 { 0x32-e: } COMPOUND-34 0x32-e: [] COMPOUND-35 { 0x32-e: } COMPOUND-35 0x32-e: } LIST-20 0x32-e: [Attributes] LIST-21 { 0x32-e: [] COMPOUND-36 { 0x32-e: [Base] 16.000000 (double) 0x32-e: [Name] 'generic.maxHealth' (string) 0x32-e: } COMPOUND-36 0x32-e: [] COMPOUND-37 { 0x32-e: [Base] 0.000000 (double) 0x32-e: [Name] 'generic.knockbackResistance' (string) 0x32-e: } COMPOUND-37 0x32-e: [] COMPOUND-38 { 0x32-e: [Base] 0.300000 (double) 0x32-e: [Name] 'generic.movementSpeed' (string) 0x32-e: } COMPOUND-38 0x32-e: [] COMPOUND-39 { 0x32-e: [Base] 0.000000 (double) 0x32-e: [Name] 'generic.armor' (string) 0x32-e: } COMPOUND-39 0x32-e: [] COMPOUND-40 { 0x32-e: [Base] 0.000000 (double) 0x32-e: [Name] 'generic.armorToughness' (string) 0x32-e: } COMPOUND-40 0x32-e: [] COMPOUND-41 { 0x32-e: [Base] 16.000000 (double) 0x32-e: [Modifiers] LIST-22 { 0x32-e: [] COMPOUND-42 { 0x32-e: [Amount] -0.017383 (double) 0x32-e: [Name] 'Random spawn bonus' (string) 0x32-e: [Operation] 1 0x1 (int) 0x32-e: [UUIDLeast] -7506405127276678933 0x97d3e44eb080b0eb (long) 0x32-e: [UUIDMost] 6578197234733041857 0x5b4a73883eb848c1 (long) 0x32-e: } COMPOUND-42 0x32-e: } LIST-22 0x32-e: [Name] 'generic.followRange' (string) 0x32-e: } COMPOUND-41 0x32-e: [] COMPOUND-43 { 0x32-e: [Base] 2.000000 (double) 0x32-e: [Name] 'generic.attackDamage' (string) 0x32-e: } COMPOUND-43 0x32-e: } LIST-21 0x32-e: [Bukkit.updateLevel] 2 0x2 (int) 0x32-e: [CanPickUpLoot] 0 0x0 (byte) 0x32-e: [DeathTime] 0 0x0 (short) 0x32-e: [Dimension] 0 0x0 (int) 0x32-e: [FallDistance] 0.000000 (float) 0x32-e: [FallFlying] 0 0x0 (byte) 0x32-e: [Fire] -1 0xffffffff (short) 0x32-e: [HandDropChances] LIST-23 { 0x32-e: [] 0.085000 (float) 0x32-e: [] 0.085000 (float) 0x32-e: } LIST-23 0x32-e: [HandItems] LIST-24 { 0x32-e: [] COMPOUND-44 { 0x32-e: } COMPOUND-44 0x32-e: [] COMPOUND-45 { 0x32-e: } COMPOUND-45 0x32-e: } LIST-24 0x32-e: [Health] 16.000000 (float) 0x32-e: [HurtByTimestamp] 0 0x0 (int) 0x32-e: [HurtTime] 0 0x0 (short) 0x32-e: [Invulnerable] 0 0x0 (byte) 0x32-e: [Leashed] 0 0x0 (byte) 0x32-e: [LeftHanded] 0 0x0 (byte) 0x32-e: [Motion] LIST-25 { 0x32-e: [] 0.000000 (double) 0x32-e: [] -0.078400 (double) 0x32-e: [] 0.000000 (double) 0x32-e: } LIST-25 0x32-e: [OnGround] 1 0x1 (byte) 0x32-e: [PersistenceRequired] 0 0x0 (byte) 0x32-e: [PortalCooldown] 0 0x0 (int) 0x32-e: [Pos] LIST-26 { 0x32-e: [] -363.500000 (double) 0x32-e: [] 44.000000 (double) 0x32-e: [] -201.500000 (double) 0x32-e: } LIST-26 0x32-e: [Rotation] LIST-27 { 0x32-e: [] 109.358017 (float) 0x32-e: [] 0.000000 (float) 0x32-e: } LIST-27 0x32-e: [Spigot.ticksLived] 244 0xf4 (int) 0x32-e: [UUIDLeast] -6038013912661385698 0xac34aa5652f39e1e (long) 0x32-e: [UUIDMost] 6908564033108197668 0x5fe026628d744124 (long) 0x32-e: [WorldUUIDLeast] -7379614433345739099 0x999657c59114e6a5 (long) 0x32-e: [WorldUUIDMost] -8376407472421318910 0x8bc105c8b0664f02 (long) 0x32-e: [id] 35 0x23 (int) 0x32-e: } COMPOUND-31 0x32-e: NBT Decode End (3 tags) terminate called after throwing an instance of 'std::bad_cast' what(): std::bad_cast
The files attached to the old ticket may still show the issue. If not, I'll have to figure out how to get a 32MB zip to you.
Hey Plethora,
Still getting this (#19) error when running a map gen on a world created with the Festive Mash-Up 2106 pack (though the lead-in a little different):