When editing a hitbox, the axes should be x,y,z instead of z,y,x (the recent update shows axes when a hitbox is selected, red = x, green = y, blue = z which looks correct and consistent).
I also tried using the delete action/subaction feature on ganondorf and it caused some strange issues. I wanted to remove Attack12 and AttackS3HiS and AttackS3LwS to help create some space in the PlGnAj file (so there would be no need to rebuild the dat).
When editing a hitbox, the axes should be x,y,z instead of z,y,x (the recent update shows axes when a hitbox is selected, red = x, green = y, blue = z which looks correct and consistent).
I also tried using the delete action/subaction feature on ganondorf and it caused some strange issues. I wanted to remove Attack12 and AttackS3HiS and AttackS3LwS to help create some space in the PlGnAj file (so there would be no need to rebuild the dat).