Playing with the main render settings doesn't help at all with the problem, but it appears as though the shaded mode is what factors into the issue as the emission mode renders it at a proper brightness. Unsure of the precise commit this issue started occurring in, but more information can be provided if necessary.
Playing with the main render settings doesn't help at all with the problem, but it appears as though the shaded mode is what factors into the issue as the emission mode renders it at a proper brightness. Unsure of the precise commit this issue started occurring in, but more information can be provided if necessary.