When previewing any ink meshes, ones with or without any color set attributes, Cross Mod's yellow checkerboard will override the material of the mesh as if it were missing a vertex attribute. Opening the ink material in the material editor will result in Cross Mod claiming that the ink meshes are missing a vertex attribute named "ink_color_set" when no such vertex attribute exists to my knowledge. The material editor properly lists each vertex attribute tied with the mesh, but the addendum of this seemingly non-existent attribute causes issues.
When previewing any ink meshes, ones with or without any color set attributes, Cross Mod's yellow checkerboard will override the material of the mesh as if it were missing a vertex attribute. Opening the ink material in the material editor will result in Cross Mod claiming that the ink meshes are missing a vertex attribute named "ink_color_set" when no such vertex attribute exists to my knowledge. The material editor properly lists each vertex attribute tied with the mesh, but the addendum of this seemingly non-existent attribute causes issues.