Closed SushiiZ closed 3 years ago
This error shouldn't come up if the mesh was exported correctly. Can you upload the files in a zip so I can take a look at them? Github lets you drag the zip onto a comment to upload.
ok, so the dealio is I'm trying something new with a commissioner, I didn't setup the model or anything, but yeah, ik it's crazy high poly
also github isn't letting me use the zip
Github was probably complaining about the large size. Thankfully, this is a quick fix. I need to modify the shaders to support more bones. This should be fixed for the next release (v0.18).