Ploaj / SSBHLib

A library for dealing with SSBH rendering format
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Camera is too zoomed out upon initial viewing of some models #81

Closed ThatNintendoNerd closed 2 years ago

ThatNintendoNerd commented 3 years ago

Opening models like Mario in Cross Mod frames the model at a suitable distance and position. Selecting "Frame Model" will revert to the initial position as intended. This also applies to basic stage models like stage/75m/norma/model/stc_stgdonkey_donkeykong_set/.

Opening models like stage/mario_past64/normal/model/ring_set/ causes the camera to be offset on every axes by tens of thousands of units. However, selecting "Frame Model" will position the camera at a less-than optimal position, but one that's more suitable. A model like stage/75m/normal/model/stc_chikei_set/ will practically center the camera to the world but will zoom the camera out to precisely -200000.0 units. Selecting "Frame Model" will position the camera to a more suitable position for what the model is.

ScanMountGoat commented 3 years ago

This is similar to #56, but I'm going to leave both open for now. This is definitely something that I'd like to improve at some point.

ThatNintendoNerd commented 2 years ago

Resolved in Cross Mod 0.20.