Closed jhqwqmc closed 10 months ago
Hello, your report will be looked into as soon as possible. Please do not bump this thread and don't post it on multiple platforms.
Thanks a lot for your patience.
This will be fixed, thanks
It seems that the repair is not perfect.
Each preview triggers a virtual placement of blocks
@LoneDev6
Is this causing any real gameplay issue? This is normal as I have to use a way to check if the player has actual permission to open the container. In this case I don't trigger the interaction anymore because it causes issues with plugins, now I trigger a fake block place event and check if it's cancelled by protection plugins.
Please let me know if it actually creates any issue.
Note: this can be disabled in config.yml: check_container_access_permission: false
This could definitely cause some issues, because right now it's in notification mode. If I switch it to lock mode, the plugin will automatically lock some containers that I don't want to lock. Can you provide an API so I can notify other plugin developers to capture this event and cancel some unwanted actions?
I just changed check_container_access_permission to false but it still triggers like in the video.
Through testing, this method does not correctly check whether the player has permission to open the box, and can still be displayed to players who do not have permission to open it.
I made a mistake in the configuration, i will fix it later, i wrote optimization
two times in my code.
For now edit it like that:
optimization:
container_detection_interval_ticks: 1
optimization:
check_container_access_permission: false
Can you judge directly through the API of this plugin? In this way, there is no need to open or place to determine whether there is permission. ChestProtectAPI
Hooking into protection plugins is tedious as it increases the build time of the plugin. For example to build my other plugin ItemsAdder it takes 25 seconds each time I have to make a minor change during my development phase. ItemsAdder hooks into more than 20 plugins.
I'd prefer to avoid hooking into protection plugins. The fake event is a trick used by many plugins to achieve that. Please let me know if the current trick is causing any gameplay issue, I might find another solution for that.
An idea would be to write a proper API to check for protection plugins, similar to this, but I don't really think it's a clean solution to hook every possible plugin.
However, fake events do have certain compatibility issues, but I don’t have any better ideas.
Terms
Discord tag (optional)
jhqwqmc#8740
What happened?
When I look at the container created by the lands plugin, it automatically triggers the right-click to open and crashes the server instantly. And it will cause inexplicable right-clicking caused by non-player operations.
Steps to reproduce the issue
https://github.com/PluginBugs/Issues-ChestPreview/assets/113768629/63174fe0-1c55-44a0-ac36-840bd9e30296
Server version
git-Purpur-2095 (MC: 1.20.2)*
ChestPreview Version
1.0.6
ProtocolLib Version
5.2.0-SNAPSHOT-679
LoneLibs Version
1.0.45
FULL server log
2024-01-10-9.log.gz crash-2024-01-10_18.48.38-server.txt
Error (optional)
No response
Problematic items yml configuration file (optional)
No response
Other files, you can drag and drop them here to upload. (optional)
No response
Screenshots/Videos (you can drag and drop files or paste links)
No response