[X] I'm using the very latest version of CinematicsStudio and its dependencies.
[X] I already searched on this Github page to check if the same suggestion was already reported.
[X] I already searched on the plugin wiki to know if the feature is already implemented.
[X] I already searched on the Discord server to know if anyone already has a solution for this or if the feature was already suggested.
Discord tag (optional)
ofunny
Describe the solution you'd like
Currently a player has a "zoomed in" view when a cutscene plays out. I assume that CinematicStudio applies some effect like SLOWNESS to the player to improve movement or for other reasons?
It would be really nice if there would be an option to turn off whatever causes that "zoom in" effect for a particular animation. Especially because Bedrock clients zoom in way more than Java clients and so it would be nice to have an option to toggle that off so that you still get a descend FOV.
I'm not sure what downside it would have if one would turn it off, but if they are minor a toggle option would be very appreciated.
Is your feature request related to a problem?
It's sometimes difficult to create certain cutscenes when the zoom effect is to strong, because that narrows the field of view a lot. That is especially true for Bedrock clients, because the seem to have way more zoom applied compared to Java.
Describe alternatives you've considered
Avoiding cutscenes where FOV does not matter, but that is not always possible.
Terms
Discord tag (optional)
ofunny
Describe the solution you'd like
Currently a player has a "zoomed in" view when a cutscene plays out. I assume that CinematicStudio applies some effect like SLOWNESS to the player to improve movement or for other reasons?
It would be really nice if there would be an option to turn off whatever causes that "zoom in" effect for a particular animation. Especially because Bedrock clients zoom in way more than Java clients and so it would be nice to have an option to toggle that off so that you still get a descend FOV.
I'm not sure what downside it would have if one would turn it off, but if they are minor a toggle option would be very appreciated.
Is your feature request related to a problem?
It's sometimes difficult to create certain cutscenes when the zoom effect is to strong, because that narrows the field of view a lot. That is especially true for Bedrock clients, because the seem to have way more zoom applied compared to Java.
Describe alternatives you've considered
Avoiding cutscenes where FOV does not matter, but that is not always possible.
Additional context
No response