Closed EchocallingEarth closed 9 months ago
Will be checked as soon as possible
Again if you need additional details or testing please feel free to reach out. And I will do all I can to assist.
Update - Tested in Survival and does not appear to be an issue. However, this is not a true test as I am sure you have ways to dig deeper than I do. I hope this extra info is useful in moving toward a fix in the near future. Thanks, and as always loving the plugins and appreciate all your hard work.
Duplicate of #101
Describe the bug ERROR Could not pass event InventoryCreativeEvent to EpicBackpacks v1.3.16-r4, caused by dropping full stack of heads from creative inventory.
To Reproduce Steps to reproduce the behavior: Start server Set gamemode to Creative(did not test in survival) Give yourself a stack of heads (can be vanilla, hdb or other (such as from a datapack) Open inventory grab the entire stack and drop it on the ground Do not drop heads 1 at a time it must be the full stack all at once to cause the error
Expected behavior No errors in the console when a stack of heads is dropped from an admin/player inventory.
Screenshots NA
Info (please complete the following information):
Additional context Error log: [https://pastebin.com/KxM7dnpR]
Important I only tested this in creative as I feel that if the issue is also survival or adventure it should be checked separately and reported that way as it states in the error CreativeInventory
Full list of plugins: AdvancedClaimGuardian, Arceon, ArmoredElytra, AureliumSkills, Bank, BetterLogStrip, BetterTridents, BigDoors, BlockEffects, BlockProt, BlueMap, ccNoEnderpearlDamage, ChatControlRed, ChestSort, Citizens, CitizensGUI, ClearFog, CMI, CMIEInjector, CMILib, ConsoleSay, ConsoleSpamFix, Core, CraftaroCore, CraftBook, CustomCrafting, DecentHolograms, DisplayShops, DoorsReloaded, dtlTradersPlus, EpicBackpacks, EpicFurnaces, ExecutableBlocks, ExecutableItems, FastAsyncWorldEdit, FastChunkPregenerator, GadgetsMenu, goBrush, goPaint, HeadDatabase, ImageFrame, InteractiveBoard, ItemsAdder, ItemsAdder-WorldEdit, Jobs, LibsDisguises, LightCleaner, LoneLibs, Lootin, LuckPerms, PerWorldInventory, PhatLoots, PlaceholderAPI, PlotSquared, ProtocolLib, PublicCrafters, RealisticSeasons, RealisticVillagers, SCore, spark, VirtualBooks, Wailat, WorldGuard
Note as we use a custom plugin for claiming (AdvancedClaimGuardian) I can provide this via a secure method (Discord or email for testing if required)
If additional information is needed I will do as much as I can to provide any info accurately and in a manner in which to fix this issue.