Closed BlazeLX closed 2 years ago
This will be fixed, thanks
It doesn't fixed (testet on same version with identical settings) ProtocolLib, LoneLibs LightAPI and Lib's Disguises was updated.
It doesn't fixed (testet on same version with identical settings)
Did you update ItemsAdder?
Anyway I don't understand why are you setting the resource like that, it's totally wrong.
resource:
material: DIAMOND_BOOTS
generate: true
Why are you setting the armor material
explicitly, generate: true
and not specifying any texture?
Anyway you should not set this at all. Armors don't need the material
setting set.
commonhead:
display_name: <r ИЗНАЧАЛЬНЫЙ ШЛЕМ>
resource:
generate: true
durability:
unbreakable: true
specific_properties:
armor:
slot: head
color: 994C17
attribute_modifiers:
head:
armor: 3
armorToughness: 3
knockback_resistance: 0.1
max_health: 2
lore:
- '&fПервая работа администратора, выданная'
- '&fучастникам первого боевого пропуска.'
- ''
- '&d&lОГРАНИЧЕННАЯ СЕРИЯ. НЕ КРАФТИТСЯ!'
- ''
- '&6&l&kТ &6&lЛЕГЕНДАРНОЕ &kТ'
item_flags:
- HIDE_UNBREAKABLE
behaviours:
keep_on_death: true
commonchest:
display_name: <r ИЗНАЧАЛЬНЫЙ НАГРУДНИК>
resource:
generate: true
durability:
unbreakable: true
specific_properties:
armor:
slot: chest
color: '#994c18'
attribute_modifiers:
chest:
armor: 8
armorToughness: 3
knockback_resistance: 0.1
max_health: 2
lore:
- '&fПервая работа администратора, выданная'
- '&fучастникам первого боевого пропуска.'
- ''
- '&d&lОГРАНИЧЕННАЯ СЕРИЯ. НЕ КРАФТИТСЯ!'
- ''
- '&6&l&kТ &6&lЛЕГЕНДАРНОЕ &kТ'
item_flags:
- HIDE_UNBREAKABLE
behaviours:
keep_on_death: true
commonlegs:
display_name: <r ИЗНАЧАЛЬНЫЕ ПОНОЖИ>
resource:
generate: true
durability:
unbreakable: true
specific_properties:
armor:
slot: legs
color: '#994c19'
attribute_modifiers:
legs:
armor: 6
armorToughness: 3
knockback_resistance: 0.1
max_health: 2
lore:
- '&fПервая работа администратора, выданная'
- '&fучастникам первого боевого пропуска.'
- ''
- '&d&lОГРАНИЧЕННАЯ СЕРИЯ. НЕ КРАФТИТСЯ!'
- ''
- '&6&l&kТ &6&lЛЕГЕНДАРНОЕ &kТ'
item_flags:
- HIDE_UNBREAKABLE
behaviours:
keep_on_death: true
commonboots:
display_name: <r ИЗНАЧАЛЬНЫE БОТИНКИ>
resource:
generate: true
durability:
unbreakable: true
specific_properties:
armor:
slot: feet
color: '#994c1a'
attribute_modifiers:
feet:
armor: 3
armorToughness: 3
knockback_resistance: 0.1
max_health: 2
lore:
- '&fПервая работа администратора, выданная'
- '&fучастникам первого боевого пропуска.'
- ''
- '&d&lОГРАНИЧЕННАЯ СЕРИЯ. НЕ КРАФТИТСЯ!'
- ''
- '&6&l&kТ &6&lЛЕГЕНДАРНОЕ &kТ'
item_flags:
- HIDE_UNBREAKABLE
behaviours:
keep_on_death: true
I tested again and it works fine.
Dude, it's not fixed at all. If i give for my self 5 boots for example, after my dying ill have only one, not 5
Will be fixed, I found the cause. Thanks.
Terms
Discord tag (optional)
No response
What happened?
behaviours doesn't work correct! i have 4 items in one yml config, all of them have keep_on_death: true but working is only first item (BUT: Iif i get 5 items copy , keeped was only 1)
Steps to reproduce the issue
Server version
git-Paper-388 (MC: 1.17.1) (Implementing API version 1.17.1-R0.1-SNAPSHOT) (Git: 22aaf91)
ItemsAdder Version
ItemsAdder version 2.4.23
ProtocolLib Version
ProtocolLib version 4.7.0
LoneLibs Version
LoneLibs version 1.0.15
LightAPI Version (optional)
No response
LibsDisguises Version (optional)
LibsDisguises version 10.0.26
FULL server log
No response
Error (optional)
ItemsAdder config.yml
Problematic items yml configuration file (optional)
Other files, you can drag and drop them here to upload. (optional)
No response
Screenshots/Videos (you can drag and drop files or paste links)
No response