Closed Apiz05 closed 2 years ago
Does spawner_fragment
item exists?
yes it exists !!
instead of spawner
use SPAWNER
loots:
blocks:
spawner:
type: SPAWNER
items:
spawner_frag:
item: hhmhsmp:spawner_fragment
chance: 60.0
min_amount: 1
max_amount: 1
I add what you told me but it not working
asdfgh
@LoneDev6
@Apiz05 Learn to watch your code, I've implemented it myself and everything works fine. Only here the charm of silk touch does not work at all on fragments and souls.
@Apiz05 Learn to watch your code, I've implemented it myself and everything works fine. Only here the charm of silk touch does not work at all on fragments and souls.
i know that it work, but only for the drop not the craftable spawner
when i do this it start to working
loots: blocks: spawner: type: SPAWNER items: spawner_frag: item: hhmhsmp:spawner_fragment chance: 60.0 min_amount: 1 max_amount: 1 mobs: zombie: type: ZOMBIE items: zombie_soul: item: hhmhsmp:zombie_soul min_amount: 1 max_amount: 1 chance: 40 skeleton: type: SKELETON items: skeleton_soul: item: hhmhsmp:skeleton_soul min_amount: 1 max_amount: 1 chance: 40 spider: type: SPIDER items: spider_soul: item: hhmhsmp:spider_soul min_amount: 1 max_amount: 1 chance: 40 cave_spider: type: CAVE_SPIDER items: cave_spider_soul: item: hhmhsmp:cave_spider_soul min_amount: 1 max_amount: 1 chance: 40 stray: type: STRAY items: stray_soul: item: hhmhsmp:stray_soul min_amount: 1 max_amount: 1 chance: 40 #recipes: # crafting_table: # zombie_spawner: # enabled: true # pattern: # - FFF # - FZF # - FFF # ingredients: # Z: hhmhsmp:zombie_soul # F: hhmhsmp:spawner_fragment # result: # item: SPAWNER # amount: 1 # nbt: # spawner_type: # path: SpawnData.id # value: minecraft:zombie # type: string
Please be more specific, "when I do this". When you do what? Please explain.
Thanks
i only add this
blocks:
spawner:
type: SPAWNER
items:
spawner_frag:
item: hhmhsmp:spawner_fragment
chance: 60.0
min_amount: 1
max_amount: 1
mobs:
zombie:
type: ZOMBIE
items:
zombie_soul:
item: hhmhsmp:zombie_soul
min_amount: 1
max_amount: 1
chance: 40
skeleton:
type: SKELETON
items:
skeleton_soul:
item: hhmhsmp:skeleton_soul
min_amount: 1
max_amount: 1
chance: 40
spider:
type: SPIDER
items:
spider_soul:
item: hhmhsmp:spider_soul
min_amount: 1
max_amount: 1
chance: 40
cave_spider:
type: CAVE_SPIDER
items:
cave_spider_soul:
item: hhmhsmp:cave_spider_soul
min_amount: 1
max_amount: 1
chance: 40
stray:
type: STRAY
items:
stray_soul:
item: hhmhsmp:stray_soul
min_amount: 1
max_amount: 1
chance: 40
not the recipe for spawner
# crafting_table:
# zombie_spawner:
# enabled: true
# pattern:
# - FFF
# - FZF
# - FFF
# ingredients:
# Z: hhmhsmp:zombie_soul
# F: hhmhsmp:spawner_fragment
# result:
# item: SPAWNER
# amount: 1
# nbt:
# spawner_type:
# path: SpawnData.id
# value: minecraft:zombie
# type: string
since in ItemsAdder you can add items and functions, and crafting can be done through the GUI in CustomCrafting
use plugin CustomCrafting
i use CustomCrafting plugin
@LoneDev6 LoneDev will never hear me and will not understand that for the spawners you need to add a separate drop from the silk touch, because he is talking about some kind of dupe, but how will I dupe if I can turn the silk function on/off for the spawner in the config. I need souls and fragments to also fall when the spawner is broken with a silk touch.
Breaking the spawner with a silk touch in Vanilla Minecraft - nothing falls but experience. Understand this, what kind of deception do you see here?
@MrJorman is this plugin compitable with items adder??
@MrJorman are you stealing asset? from OR
thanks to @MrJorman and @LoneDev6 because read and help me with this
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Aech_#1655
What happened?
when i add this yml the plugin crash and nothing work at all the command and more
here is the yml
ItemsAdder config.yml
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