Open PlayerSchark opened 4 months ago
It seems that due to the api allows rotation of the entity parts of the model will break.
spawned with 0.5PI (90deg) rotation
Is this happening also with bundle false?
Is this happening also with bundle false?
Yes it does. But I figured out if you set every pivot point to 0 0 0 expect the ones needed for actual rotation you can avoid this issue.
Please provide a model for me to drag and drop and test as I cannot reproduce the issue. Thanks for the patience
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Discord tag (optional)
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What happened?
If you summon an entity with
/iaentity summon
it has the correct design. If you summon an entity withCustomEntity#spawn
the Model fails to render some of its parts (see screenshot).Potential cause:
3721
Steps to reproduce the issue
Server version
Paper version 1.20.6-138-master@906df69
ItemsAdder Version
ItemsAdder version 4.0.1-alpha-test-3
ProtocolLib Version
ProtocolLib version 5.3.0-SNAPSHOT-713
LoneLibs Version
LoneLibs version 1.0.54
Full server log
No response
Error (optional)
Problematic items yml configuration file (optional)
No response
Other files, you can drag and drop them here to upload. (optional)
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Screenshots/Videos (you can drag and drop files or paste links)
left:
/iaentity summon test:cannon
right:CustomEntity spawn = CustomEntity.spawn("test:cannon", location);