Open LoneDev6 opened 2 days ago
There is also the invis option, which may be better.
info:
namespace: test
items:
test_furniture_block:
display_name: test_furniture_block
resource:
material: MAGENTA_DYE
generate: false
model_path: test:test_furniture_block
behaviours:
furniture:
entity: item_display
gravity: false
fixed_rotation: true
solid: true
hitbox:
length: 1
width: 1
height: 1
placeable_on:
floor: true
ceiling: true
walls: true
sound:
place:
name: block.wood.place
break:
name: block.wood.break
Note on how to setup the models in blockbench