PlumCantaloupe / circlesxr

A work-in-progress framework that aims to bring together multi-user XR experiences in learning using WebXR.
https://www.anthony-scavarelli.com/portfolio/circles-webvr-education-platform/
MIT License
15 stars 31 forks source link

Very fast Cog-Sci World #154

Closed TomasBabkine-DiCaprio closed 3 years ago

TomasBabkine-DiCaprio commented 3 years ago

Optimized and reduced all of the assets. This results in much smaller loading times as well as better performance once the experience has loaded.

PlumCantaloupe commented 3 years ago

Just tried with a Quest 1 and it looks like it works. It does crash on the first load; but then can open on the second. Something to explore in the future; but for now a way forward.

Also, note that the frame rate drops significantly when hovering laser over the brain artefact and moving around. Probably because the brain has many polygons and the ray-caster component is looping through all on hover.

These are both likely edge cases for now, but worth noting.

PlumCantaloupe commented 3 years ago

Just tested on the remote server and neither of these issues were significant. Could be a product of my local environment ...